2024/1

植·殖·值 |游戏化会展设计

视觉可视化 VISUALIZATION                         交互体验 INTERACTIVE EXPERIENCE                               虚拟展厅  VIRTUAL EXHIBITION HALL                            
即使植物的种类占据生物量的80%以上,我们仍会不由自主地忽略这样一群“地球邻居”,这种现象在科学界被称为“植物失明”。该项目通过会展将植物的存在与感官放大,以游戏化展览的方式提高人对植物的关注度,让人不得不注意到植物这一群体。

An interactive experience designed for the visualization of Qinling plants to show their shapes and characteristics and provide relevant knowledge about the plants. Combining information visualization with Leap Motion sensing interaction allows people to better understand the diversity and importance of Qinling plants.

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